curseofwar

Fast-paced action strategy game for Linux based on ncurses

Description

Unlike most RTS, you are not controlling units, but focus on high-level strategic planning: Building infrastructure, securing resources, and moving your armies. The core game mechanics turns out to be quite close to WWI-WWII type of warfare, however, there is no explicit reference to any historical period.

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Homepage

https://github.com/a-nikolaev/curseofwar/wiki


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