GNU Shockwave Flash (SWF) player
DescriptionGNU Gnash is a free GPL'd SWF player. It runs as a standalone application on either the desktop or embedded devices, or may be used as a plugin for several popular browsers. It supports playing media from a disk or streaming over a network connection. GNU Gnash is based on GameSWF and supports most SWF v7 features and some SWF v8 and v9. SWF v10 is not supported by GNU Gnash. Included in the Gnash is an XML based messaging system, as specified in the SWF specification. This lets a SWF animation communicate over a TCP/IP socket, and parse the incoming XML message. This lets an animation be a remote control for other devices or applications. This package includes the standalone GTK+-based player that use AGG as the rendering backend.
70719 other people were interested in this package here. The newest known version of this software is 0.8.11~git20160608-1.3 (Information last updated about 15 hours ago.)
Upload new screenshots
Thanks for uploading more screenshots. Please note:
- Your screenshot should contain a typical scene when working with it.
- Take only a screenshot of the respective application and not of your whole desktop (unless the screenshot is meant for a window manager).
- Your screenshots must be in PNG format.
- You can upload multiple images at once.
- Your screenshot need to be approved by the moderators first. You will already see your screenshot but it will not be visible to others instantly. If moderators reject your upload you will get notified next time you visit this site (requires cookies).
- Images larger than 800x600 pixels will automatically be reduced. So don't try to capture too much detail in a screenshot. It may become unreadable. Shrink the applications window if possible.
- Screenshots are made public and can freely be used by anyone.
- Useful programs for making screenshots are shutter, ksnapshot (KDE), gimp, xwd or scrot. See the Debian wiki for more information on how to make screenshots under Debian.
- Please set your language to english so that everybody understands it. If you don't use english by default please start your application from a shell using after setting "export LANG=C".