Load modules from a variable
DescriptionThis works exactly like the standard require in Perl, except without the bareword restriction, and it does not die. Since require() is placed in the UNIVERSAL namespace, it will work on any module. You just have to use UNIVERSAL::require somewhere in your code. If you have ever had to do this...
eval "require $module";to get around the bareword caveats on require(), this module is for you. It creates a universal require() class method that will work with every Perl module and it is secure. So instead of doing some arcane eval() work, you can do this:
$module->require;It does not save you much typing, but it will make a lot more sense to someone who is not a ninth level Perl acolyte. Also provided is a use() method which works in a similar way.
Upload new screenshots
Thanks for uploading more screenshots. Please note:
- Your screenshot should contain a typical scene when working with it.
- Take only a screenshot of the respective application and not of your whole desktop (unless the screenshot is meant for a window manager).
- Your screenshots must be in PNG format.
- You can upload multiple images at once.
- Your screenshot need to be approved by the moderators first. You will already see your screenshot but it will not be visible to others instantly. If moderators reject your upload you will get notified next time you visit this site (requires cookies).
- Images larger than 800x600 pixels will automatically be reduced. So don't try to capture too much detail in a screenshot. It may become unreadable. Shrink the applications window if possible.
- Screenshots are made public and can freely be used by anyone.
- Useful programs for making screenshots are shutter, ksnapshot (KDE), gimp, xwd or scrot. See the Debian wiki for more information on how to make screenshots under Debian.
- Please set your language to english so that everybody understands it. If you don't use english by default please start your application from a shell using after setting "export LANG=C".