davegnukem-datasrc

Data source files for davegnukem

This package contains the data source files used to create the graphics for the Dave Gnukem video game.

libbox2d2

2D physics engine

2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

mvdsv

QuakeWorld-compatible dedicated server

MultiView Demo SerVer (mvdsv) has been the most popular QuakeWorld server in the world for the more than a decade because of its ability to record every player's point of view in a server side demo and provide many different game modes to enjoy QuakeWorld with.

protontricks

simple wrapper that does Winetricks things for Proton

Proton is a modified version of Wine used in Steam. This tool allows you to use Winetricks commands for games in Steam using Proton. This is often useful when a game requires closed-source runtime libraries that are not included with Proton.

1oom

Master of Orion engine

This package provides an open source re-implementaiton of the game engine for Master of Orion (1993).

python3-rcon

client implementation for RCON protocol (Python3 version)

Python 3 library, which provides a client to interact with RCON servers. The RCON protocol is used to remotely control a game server, i.e. execute commands on a game server and receive the respective results.