davegnukem-datasrc
Data source files for davegnukem
This package contains the data source files used to create the graphics for
the Dave Gnukem video game.
libbox2d2
2D physics engine
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing.
mvdsv
QuakeWorld-compatible dedicated server
MultiView Demo SerVer (mvdsv) has been the most popular QuakeWorld server in
the world for the more than a decade because of its ability to record every
player's point of view in a server side demo and provide many different game
modes to enjoy QuakeWorld with.
protontricks
simple wrapper that does Winetricks things for Proton
Proton is a modified version of Wine used in Steam. This tool allows you to
use Winetricks commands for games in Steam using Proton. This is often useful
when a game requires closed-source runtime libraries that are not included
with Proton.
1oom
Master of Orion engine
This package provides an open source re-implementaiton of the game engine
for Master of Orion (1993).
python3-rcon
client implementation for RCON protocol (Python3 version)
Python 3 library, which provides a client to interact with RCON servers. The
RCON protocol is used to remotely control a game server, i.e. execute commands
on a game server and receive the respective results.