gamescope
Micro-compositor for game scaling
Gamescope wraps your games to give them scaling and fullscreen options. It
provides a Wayland compositor to your games, but gamescope runs under both
Wayland and X.org.
lib64go19-x32-cross
Runtime library for GNU Go applications (64bit)
Library needed for GNU Go applications linked against the
shared library.
python3-md-toc
automatical generation of table of contents for markdown files (Python 3.x)
The table of contents (a.k.a: TOC) generated by this program is designed to
work with several markdown parsers such as the ones used by GitHub and GitLab.
libttfautohint1t64
Automatic font hinter - library
This project provides a library which takes a TrueType font as the input,
removes its bytecode instructions (if any), and returns a new font where all
glyphs are bytecode hinted using the information given by FreeType's
autohinting module. The idea is to provide the excellent quality of the
autohinter on platforms which don't use FreeType.
gcc-12-multilib-mips64el-linux-gnuabi64
GNU C compiler (multilib support) (cross compiler for mips64el architecture)
This is the GNU C compiler, a fairly portable optimizing compiler for C.
libhalide17-0
fast, portable computation on images and tensors
Halide is a programming language designed to make it easier to write
high-performance image and array processing code on modern machines.
Halide currently targets:
* CPU architectures: X86, ARM, MIPS, Hexagon, PowerPC, RISC-V
* Operating systems: Linux, Windows, macOS, Android, iOS, Qualcomm QuRT
* GPU Compute APIs: CUDA, OpenCL, OpenGL Compute Shaders, Apple Metal,
Microsoft Direct X 12
Rather than being a standalone programming language,
Halide is embedded in C++. This means you write C++ code that builds
an in-memory representation of a Halide pipeline using Halide's C++ API.
You can then compile this representation to an object file,
or JIT-compile it and run it in the same process.