openscenegraph-examples

3D scene graph, examples (sources)

A portable, high level graphics toolkit for the development of high performance graphics applications such as flight simulators, games, virtual reality or scientific visualization. Providing an object orientated framework on top of OpenGL, it frees the developer from implementing and optimizing low level graphics calls, and provide many additional utilities for rapid development of graphics applications.

colobot-common-textures

educational programming strategy game - textures

Colobot (Colonize with Bots) is an educational game aiming to teach programming through entertainment. You are playing as an astronaut on a journey with robot helpers to find a planet for colonization. It features 3D real-time graphics and a C++ and Java-like, object-oriented language, CBOT, which can be used to program the robots available in the game.

liballegro4.4

portable library for cross-platform game and multimedia development

Allegro is a cross-platform library mainly aimed at video game and multimedia programming. It handles common, low-level tasks such as creating windows, accepting user input, loading data, drawing images, playing sounds, etc. and generally abstracting away the underlying platform.

libretro-desmume

Libretro wrapper for DeSmuME

This wrapper makes DeSmuME core API compatible with libretro, thus allowing its use with libretro frontends, such as RetroArch.

infon-server

Program bugs to compete for food and survival - Server

Infon is a game which simulates the live of simple bugs who eat, propagate, eat each other and evolve. The players can not control the bugs directly but write their “intelligence” in the simple script language lua and upload it to the game using a plain telnet connection. The code can then be modified even while the game is running.

junior-games-sim

Debian Jr. Simulation Games

Simulation games tend to be rather complex, so they are recommended for older children, and even then some help from someone older may be needed.