libjinput-java
Java Game Controller API
jinput is an implementation of an API for game controller discovery and
polled input. It is part of a suite of open-source technologies initiated by
the Game Technology Group at Sun Microsystems with intention of making the
development of high performance games in Java a reality.
The API itself is pure Java and presents a platform-neutral completely
portable model of controller discovery and polling. It can handle arbitrary
controllers and returns both human and machine understandable descriptions
of the inputs available.
openttd-opengfx
free graphics set for use with the OpenTTD game
OpenGFX is a graphics set for the OpenTTD game that has been built from
scratch under an open license. It allows the OpenTTD game to be played without
needing the graphics files from the original Transport Tycoon Deluxe game.
freeciv-client-gtk3
Civilization turn based strategy game (GTK 3 client)
Freeciv is a free clone of the turn based strategy game Civilization.
In this game, each player becomes leader of a civilisation, fighting to
obtain the ultimate goal: the extinction of all other civilisations.
uqm-russian
Russian addon for 'The Ur-Quan Masters' game
You return to Earth with a vessel built from technology discovered from an
ancient race called the Precursors only to find it enslaved. Gather allies
from a wide variety of races, engage in space combat with various foes, and
save the galaxy from the Ur-Quan!
spellcast
Classic hand-waving multi-player game of spellcasting
Spellcast is a classic game of might and magic for the X Windowing System
based on the pen and pencil game Spellbinder, published in 1997. In the game,
two or more wizards duke it out with spells, summoning monsters, and plain old
poking with fingers.
libgme0
Playback library for video game music files - shared library
game-music-emu is a collection of video game music file emulators that
support the following formats and systems:
* AY ZX Spectrum/Amstrad CPC
* GBS Nintendo Game Boy
* GYM Sega Genesis/Mega Drive
* HES NEC TurboGrafx-16/PC Engine
* KSS MSX Home Computer/other Z80 systems (doesn't support FM sound)
* NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
* SAP Atari systems using POKEY sound chip
* SPC Super Nintendo/Super Famicom
* VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive, BBC Micro