python3-fivem-api
Library for querying server info from FiveM, a multiplayer platform for GTA V
This library enables interaction with FiveM servers—platforms that extend
Grand Theft Auto V by Rockstar Games with the ability to play online with
custom modifications. The library allows for efficient querying of server
details, including the current list of active players, maximum player
capacities, and resources loaded on the server. Utilizing asynchronous HTTP
requests through aiohttp, it provides a robust toolset for integrating
real-time FiveM server data into applications or for monitoring server status.
Ideal for community tools, game server dashboards, or enhancing gaming
experiences with external data access.
openmohaa-server
dedicated server for "Medal of Honor: Allied Assault"
This package contains a launcher script and systemd unit to run a
Medal of Honor: Allied Assault server with the openmohaa engine.
protontricks
simple wrapper that does Winetricks things for Proton
Proton is a modified version of Wine used in Steam. This tool allows you to
use Winetricks commands for games in Steam using Proton. This is often useful
when a game requires closed-source runtime libraries that are not included
with Proton.
openrct2
Open-source re-implementation of RollerCoaster Tycoon 2
OpenRCT2 is an open-source re-implementation of RollerCoaster Tycoon 2
(RCT2). The gameplay revolves around building and maintaining an
amusement park containing attractions, shops and facilities. The player
must try to make a profit and maintain a good park reputation whilst
keeping the guests happy. OpenRCT2 allows for both scenario and sandbox
play. Scenarios require the player to complete a certain objective in a
set time limit whilst sandbox allows the player to build a more flexible
park with optionally no restrictions or finance.
1oom
Master of Orion engine
This package provides an open source re-implementaiton of the game engine
for Master of Orion (1993).
python3-rcon
client implementation for RCON protocol (Python3 version)
Python 3 library, which provides a client to interact with RCON servers. The
RCON protocol is used to remotely control a game server, i.e. execute commands
on a game server and receive the respective results.