glbsp

nodes builder for Doom-style games; has support for OpenGL

glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

gcompris-sound-ru

Russian sound files for GCompris

GCompris is a collection of educational games for small children.

uqm-music

The Ur-Quan Masters - Game music files

You return to Earth with a vessel built from technology discovered from an ancient race called the Precursors only to find it enslaved. Gather allies from a wide variety of races, engage in space combat with various foes, and save the galaxy from the Ur-Quan!

fizmo-console

Console-based Z-machine interpreter for Infocom/Inform games

This is a bare-bones console-only frontend for the fizmo interpreter. Useful for automated Z-Machine processing or testing. For actual playing of Z-Machine games fizmo-ncursesw or fizmo-sdl2 might be more useful.

fteqcc

FTE QuakeC compiler

fteqcc compiles QuakeC source code to binary, platform-independent code that Quake based engines can interpret. QuakeC is the language that Quake game logic is developed in and is used for developing modifications.

grfcodec

suite of programs to modify Transport Tycoon Deluxe's GRF files

This package provides the grfcodec, grfdiff, grfmerge and nforenum commands which can be used to work with the GRF used by the Transport Tycoon Deluxe, TTDPatch and OpenTTD games.