glbsp
nodes builder for Doom-style games; has support for OpenGL
glBSP is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
gcompris-sound-ru
Russian sound files for GCompris
GCompris is a collection of educational games for small children.
uqm-music
The Ur-Quan Masters - Game music files
You return to Earth with a vessel built from technology discovered from an
ancient race called the Precursors only to find it enslaved. Gather allies
from a wide variety of races, engage in space combat with various foes, and
save the galaxy from the Ur-Quan!
fizmo-console
Console-based Z-machine interpreter for Infocom/Inform games
This is a bare-bones console-only frontend for the fizmo interpreter. Useful
for automated Z-Machine processing or testing. For actual playing of
Z-Machine games fizmo-ncursesw or fizmo-sdl2 might be more useful.
fteqcc
FTE QuakeC compiler
fteqcc compiles QuakeC source code to binary, platform-independent
code that Quake based engines can interpret. QuakeC is the language
that Quake game logic is developed in and is used for developing
modifications.
grfcodec
suite of programs to modify Transport Tycoon Deluxe's GRF files
This package provides the grfcodec, grfdiff, grfmerge and nforenum commands
which can be used to work with the GRF used by the Transport Tycoon Deluxe,
TTDPatch and OpenTTD games.