mazeofgalious
The Maze of Galious
This is a very addictive game where you have to kill thousands of enemies,
collect items in order to obtain new powers, and defeat some really great
guys at the end of each level. You are free to go everywhere you want from
the beginning of the game. You have to choose very carefully the order in
which you visit all the rooms in the huge map if you want to keep your
character alive. The map is structured in a main map (called the castle),
and 10 submaps (called the worlds). Initially you are in the castle,
and you have to find the keys that open the doors that go to each of the
worlds. To complete the game, you have to defeat the boss at the end of
each one of the 10 worlds. You are free to revisit each world as often as
you want, in order to see if you have missed something. To defeat all 10
beasts, you control two characters: Popolon and Aphrodite, and each one
has special abilities, i.e. Popolon has a greater ability to jump and
Aphrodite is able to dive.
allure
near-future Sci-Fi roguelike and tactical squad game
Allure of the Stars is a near-future Sci-Fi roguelike and tactical
squad game.
lugaru
third person ninja rabbit fighting game
Lugaru (pronounced Loo-GAH-roo) is a cross-platform third-person action game.
The main character, Turner, is an anthropomorphic rebel bunny rabbit with
impressive combat skills. In his quest to find those responsible for
slaughtering his village, he uncovers a far-reaching conspiracy involving the
corrupt leaders of the rabbit republic and the starving wolves from a nearby
den. Turner takes it upon himself to fight against their plot and save his
fellow rabbits from slavery.
glhack
Fullscreen SDL/OpenGL version of NetHack
glHack is a port of the game NetHack, using hardware acceleration via
OpenGL(R) to render the 2D tile graphics. It uses LibSDL as the video
and input library. There is good support for software rendering
(without OpenGL) as well.
dhewm3-doom3
dhewm3's gamelibrary for the title DOOM³
This package contains the shared library containing the game logic for DOOM³