liballegro5.2

portable library for cross-platform game and multimedia development

Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. Allegro 5 is the latest major revision of the library, designed to take advantage of modern hardware (e.g. hardware acceleration using 3D cards) and operating systems. Although it is not backwards compatible with earlier versions, it still occupies the same niche and retains a familiar style.

libflatzebra-0.1-2v5

Generic Game Engine library

flatzebra is a simple generic C++ game engine library supporting 2D double-buffering.

libglbsp3

node builder library for OpenGL-based Doom-style games

glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

libhawknl

Hawk game oriented network library API

HawkNL is a free, open source, game oriented network API.

libkxl0

multimedia library for game development

KXL (Kacchan X Windows System Library) is a library targeted at game development that provides functions for simple image and sound output as well as higher level functions for text drawing, timer and events handling and image manipulation.
Planet Blupi - A delirious spell-binding game

planetblupi

Planet Blupi - A delirious spell-binding game

Planet Blupi is a strategy and adventure game. It subtly blends action with thought-provoking challenges. Behind the quiet and gentle facade, you'll enjoy a fascinating diversion full of surprises.