libsidplay1v5
SID (MOS 6581) emulation library
This is a (shared) library that implements the emulation of the C64's
SID chip (MOS 6581) and CPU (6510). It is used by several "player"
applications, e.g. sidplay, which make it possible to listen to *really*
a lot (13.600+) of tunes, known from old and new C64 programs (as well
as Amiga compositions).
Find most of the available musics from your favourite games or demos
and more in the High Voltage SID Collection (HVSC). For downloads and
information about the volunteers, who maintain the collection, look at
the HVSC homepage http://www.hvsc.c64.org.
libsoundio1
cross-platform audio input and output library
libsoundio is a lightweight abstraction over various sound drivers. It provides
a well-documented API that operates consistently regardless of the sound driver
it connects to. It performs no buffering or processing on your behalf; instead
exposing the raw power of the underlying backend.
libmercator-0.3-4
WorldForge terrain library
Mercator is primarily aimed at terrain for multiplayer online games and
forms one of the WorldForge core libraries.
It is intended to be used as a terrain library on the client, while a
subset of features are useful on the server.
libnvtt-bin
NVIDIA Texture Tools (Binaries)
NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines. The primary features of the library are mipmap and
normal map generation, format conversion and DXT compression.
libnvtt2
NVIDIA Texture Tools
NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines. The primary features of the library are mipmap and
normal map generation, format conversion and DXT compression.