node-stream-to-observable

Convert Node Streams into ECMAScript-Observables

Observables have much in common with Streams, in that they both represent data that arrives over time. Most Observable implementations provide expressive methods for filtering and mutating incoming data. Methods like `.map()`, `.filter()`, and `.forEach` behave very similarly to their Array counterparts, so using Observables can be very intuitive.

libogmrip1

Application for ripping and encoding DVD - libraries files

ogmrip is an application and a set of libraries for ripping and encoding DVD into AVI, OGM MP4 or Matroska files using a wide variety of codecs. It relies on mplayer, mencoder, ogmtools, mkvtoolnix, oggenc, lame and faac to perform its tasks. o transcodes from DVD or files o outputs ogm, avi, mp4 or matroska files o calculates video bitrate for a given filesize o calculates cropping parameters and scaling factors o supports multiple audio and subtitles streams encoding o lots of codecs (vorbis, mp3, pcm, ac3, dts, aac, xvid, lavc, x264, theora) o uses maximum quality codec switches o rips contiguous chapters

pypy-json-tricks

Python module with extra features for JSON files

libgambit4

Shared libraries for the Gambit interpreter and compiler

The package includes .so, .c and .scm files, which are necessary to run the Gambit interpreter and the Gambit compiler.

python-json-tricks

Python module with extra features for JSON files

libogre-1.9.0v5

3D Object-Oriented Graphics Rendering Engine (libraries)

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.