node-stream-to-observable
Convert Node Streams into ECMAScript-Observables
Observables have much in common with Streams, in that they both represent data
that arrives over time. Most Observable implementations provide expressive
methods for filtering and mutating incoming data. Methods like `.map()`,
`.filter()`, and `.forEach` behave very similarly to their Array counterparts,
so using Observables can be very intuitive.
libogmrip1
Application for ripping and encoding DVD - libraries files
ogmrip is an application and a set of libraries for ripping and encoding
DVD into AVI, OGM MP4 or Matroska files using a wide variety of codecs. It
relies on mplayer, mencoder, ogmtools, mkvtoolnix, oggenc, lame and faac to
perform its tasks.
o transcodes from DVD or files
o outputs ogm, avi, mp4 or matroska files
o calculates video bitrate for a given filesize
o calculates cropping parameters and scaling factors
o supports multiple audio and subtitles streams encoding
o lots of codecs (vorbis, mp3, pcm, ac3, dts, aac, xvid, lavc, x264, theora)
o uses maximum quality codec switches
o rips contiguous chapters
pypy-json-tricks
Python module with extra features for JSON files
libgambit4
Shared libraries for the Gambit interpreter and compiler
The package includes .so, .c and .scm files, which are necessary to
run the Gambit interpreter and the Gambit compiler.
python-json-tricks
Python module with extra features for JSON files
libogre-1.9.0v5
3D Object-Oriented Graphics Rendering Engine (libraries)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.