davegnukem-datasrc

Data source files for davegnukem

This package contains the data source files used to create the graphics for the Dave Gnukem video game.

libbox2d2

2D physics engine

2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.

mvdsv

QuakeWorld-compatible dedicated server

MultiView Demo SerVer (mvdsv) has been the most popular QuakeWorld server in the world for the more than a decade because of its ability to record every player's point of view in a server side demo and provide many different game modes to enjoy QuakeWorld with.

julius

Re-implementation of the Caesar III engine

Julius is a fully working open-source version of Caesar 3, with the same logic as the original, but with some UI enhancements, that is able to be played on multiple platforms. The same logic means that the saved games are 100% compatible, and any gameplay bugs present in the original Caesar 3 game will also be present in Julius. It is meant as a drop-in replacement for Caesar 3, with the same look and feel, so there will be no major UI changes. UI enhancements for Julius include:

serious-sam-tfe

Serious Sam - The First Encounter

a first-person shooter video game developed by Croteam and originally published in March 2001.

serious-sam-tse

Serious Sam - The Second Encounter

a first-person shooter video game developed by Croteam and originally published in February 2002.