gemrb-baldurs-gate

GemRB binary and configuration for Baldur's Gate game

GemRB (Game Engine Made with preRendered Background) is a new implementation of the original Infinity Engine (the one of Baldur's Gate, Icewind Dale, Planescape: Torment, ...) to Linux/Unix, MacOS X and Windows with some enhancements.
Baldur's Gate II: Shadow of Amn shown running via gemRB

gemrb-baldurs-gate-2

GemRB binary and configuration for Baldur's Gate 2 game

GemRB (Game Engine Made with preRendered Background) is a new implementation of the original Infinity Engine (the one of Baldur's Gate, Icewind Dale, Planescape: Torment, ...) to Linux/Unix, MacOS X and Windows with some enhancements.

gemrb-icewind-dale-2

GemRB binary and configuration for Icewind Dale 2 game

GemRB (Game Engine Made with preRendered Background) is a new implementation of the original Infinity Engine (the one of Baldur's Gate, Icewind Dale, Planescape: Torment, ...) to Linux/Unix, MacOS X and Windows with some enhancements.

libguestfs-perl

guest disk image management system - Perl bindings

The libguestfs library allows accessing and modifying guest disk images.

node-ripemd160

Pure javascript implementation of ripemd160 hash function

RIPEMD (RACE Integrity Primitives Evaluation Message Digest) is a family of cryptographic hash functions developed in Leuven, Belgium, by Hans Dobbertin, Antoon Bosselaers and Bart Preneel at the COSIC research group at the Katholieke Universiteit Leuven, and first published in 1996.

libsail-c++0

SAIL C++ client library (shared library)

SAIL is a fast and lightweight cross-platform image decoding and encoding library providing multi-leveled APIs from one-liners to complex use-cases with custom I/O sources.