libnotcurses-core3
Character graphics and TUI library (core)
Notcurses facilitates the creation of modern TUI programs, making
full use of Unicode and 24-bit TrueColor.
libdemeter-perl
comprehensive XAS data analysis system using Feff and Ifeffit or Larch
Demeter provides an object oriented interface to the EXAFS data analysis
capabilities of the popular and powerful Ifeffit package and its successor
Larch. Given that the Ifeffit and Larch APIs involve streams of text
commands, this package is, at heart, a code generator. Many methods of this
package return text. All actual interaction with Ifeffit or Larch is handled
through a single method, dispose, which is described below. The internal
structure of this package involves accumulating text in a scalar variable
through successive calls to the various code generating methods. This text is
then disposed to Ifeffit, to Larch, to a file, or elsewhere. The outward
looking methods organize all of the complicated interactions of your data
with Ifeffit or Larch.
glmark2-x11
OpenGL 2.0 benchmark suite
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.
catfishq
concatenates fastq files
FASTQ is the most common format to store the reads from high-throughput
biological sequencing. This tool takes paths to an arbritary number
of zipped and unzipped FASTQ files and/or folders containing zipped or
unzipped FASTQ files, concatenates them and prints them to standard out
(default) or an unzipped output file.
libnotcurses++3
Character graphics and TUI library (C++)
Notcurses facilitates the creation of modern TUI programs,
making full use of Unicode and 24-bit TrueColor. It presents
an API similar to that of Curses, and rides atop Terminfo.
glmark2-es2-x11
OpenGL 2.0 benchmark suite
glmark2 is a benchmark for OpenGL 2.0. It uses only the subset of
the OpenGL 2.0 API that is compatible with OpenGL ES 2.0.
glmark2 offers a suite of scenes that can be used to measure many
aspects of OpenGL (ES) 2.0 performance.
The way in which each scene is rendered is configurable through a set
of options.