libnccl2
NVIDIA Optimized primitives for inter-GPU communication
NCCL (pronounced "Nickel") is a stand-alone library of standard communication
routines for GPUs, implementing all-reduce, all-gather, reduce, broadcast,
reduce-scatter, as well as any send/receive based communication pattern. It
has been optimized to achieve high bandwidth on platforms using PCIe, NVLink,
NVswitch, as well as networking using InfiniBand Verbs or TCP/IP sockets. NCCL
supports an arbitrary number of GPUs installed in a single node or across
multiple nodes, and can be used in either single- or multi-process (e.g., MPI)
applications.
libfltk-gl1.3t64
Fast Light Toolkit - OpenGL rendering support
This package contains the files necessary for running programs
dynamically linked with FLTK's OpenGL rendering bindings.
libjs-sortable-tablesort
Tiny plain JavaScript table sorter
A JavaScript library for making tables sortable with minimal effort:
just add class="sortable" to the table header. There are a small
number of other features, such as making a specific field
non-sortable.
libnozzle1t64
userland wrapper around kernel tap devices
This is an over-engineered commodity library to manage a
pool of tap devices and provides the basic
pre-up.d/up.d/down.d/post-down.d infrastructure.
libqpid-proton-j-extensions-java
Websocket extension of Qpid Proton-J
Extends the Apache Qpid Proton-J library to talk AMQP over WEBSOCKETS.
Several messaging platforms hosted on Microsoft Azure like Azure Service
Bus, Azure Event Hubs, and Azure IOT Hub support AMQP 1.0.
libakonadisearch-plugins
Akonadi search library - runtime plugins
Library used to search in the Akonadi PIM data server.