libnccl2

NVIDIA Optimized primitives for inter-GPU communication

NCCL (pronounced "Nickel") is a stand-alone library of standard communication routines for GPUs, implementing all-reduce, all-gather, reduce, broadcast, reduce-scatter, as well as any send/receive based communication pattern. It has been optimized to achieve high bandwidth on platforms using PCIe, NVLink, NVswitch, as well as networking using InfiniBand Verbs or TCP/IP sockets. NCCL supports an arbitrary number of GPUs installed in a single node or across multiple nodes, and can be used in either single- or multi-process (e.g., MPI) applications.

libfltk-gl1.3t64

Fast Light Toolkit - OpenGL rendering support

This package contains the files necessary for running programs dynamically linked with FLTK's OpenGL rendering bindings.

libjs-sortable-tablesort

Tiny plain JavaScript table sorter

A JavaScript library for making tables sortable with minimal effort: just add class="sortable" to the table header. There are a small number of other features, such as making a specific field non-sortable.

libnozzle1t64

userland wrapper around kernel tap devices

This is an over-engineered commodity library to manage a pool of tap devices and provides the basic pre-up.d/up.d/down.d/post-down.d infrastructure.

libqpid-proton-j-extensions-java

Websocket extension of Qpid Proton-J

Extends the Apache Qpid Proton-J library to talk AMQP over WEBSOCKETS. Several messaging platforms hosted on Microsoft Azure like Azure Service Bus, Azure Event Hubs, and Azure IOT Hub support AMQP 1.0.

libakonadisearch-plugins

Akonadi search library - runtime plugins

Library used to search in the Akonadi PIM data server.