libnvidia-tesla-470-eglcore
NVIDIA binary EGL core libraries (Tesla 470 version)
EGL provides a platform-agnostic mechanism for creating rendering surfaces
for use with other graphics libraries, such as OpenGL|ES.
libnvidia-tesla-470-fbc1
NVIDIA OpenGL-based Framebuffer Capture runtime library (Tesla 470 version)
The NVIDIA OpenGL-based Framebuffer Capture (NvFBCOpenGL) library provides
a high performance, low latency interface to capture and optionally encode an
OpenGL framebuffer. NvFBCOpenGL is a private API that is only available to
approved partners for use in remote graphics scenarios.
libnvidia-tesla-470-glcore
NVIDIA binary OpenGL/GLX core libraries (Tesla 470 version)
The NVIDIA binary driver provides optimized hardware acceleration of
OpenGL/GLX/EGL/GLES applications via a direct-rendering X Server
for graphics cards using NVIDIA chip sets.
open-roms
ROM files for retro computers
Using emulators for old retro computers (like the Commodore 64) requires
code and data (kernal, basic, characters sets) that was stored in their
ROM chips.
libnvidia-tesla-470-glvkspirv
NVIDIA binary Vulkan Spir-V compiler library (Tesla 470 version)
Vulkan is a multivendor open standard by the Khronos Group for 3D graphics.
libnvidia-tesla-470-ifr1
NVIDIA OpenGL-based Inband Frame Readback runtime library (Tesla 470)
The NVIDIA OpenGL-based Inband Frame Readback (NvIFROpenGL) library provides
a high performance, low latency interface to capture and optionally encode an
OpenGL framebuffer. NvIFROpenGL is a private API that is only available to
approved partners for use in remote graphics scenarios.