libnvidia-tesla-470-eglcore

NVIDIA binary EGL core libraries (Tesla 470 version)

EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES.

libnvidia-tesla-470-fbc1

NVIDIA OpenGL-based Framebuffer Capture runtime library (Tesla 470 version)

The NVIDIA OpenGL-based Framebuffer Capture (NvFBCOpenGL) library provides a high performance, low latency interface to capture and optionally encode an OpenGL framebuffer. NvFBCOpenGL is a private API that is only available to approved partners for use in remote graphics scenarios.

libnvidia-tesla-470-glcore

NVIDIA binary OpenGL/GLX core libraries (Tesla 470 version)

The NVIDIA binary driver provides optimized hardware acceleration of OpenGL/GLX/EGL/GLES applications via a direct-rendering X Server for graphics cards using NVIDIA chip sets.

open-roms

ROM files for retro computers

Using emulators for old retro computers (like the Commodore 64) requires code and data (kernal, basic, characters sets) that was stored in their ROM chips.

libnvidia-tesla-470-glvkspirv

NVIDIA binary Vulkan Spir-V compiler library (Tesla 470 version)

Vulkan is a multivendor open standard by the Khronos Group for 3D graphics.

libnvidia-tesla-470-ifr1

NVIDIA OpenGL-based Inband Frame Readback runtime library (Tesla 470)

The NVIDIA OpenGL-based Inband Frame Readback (NvIFROpenGL) library provides a high performance, low latency interface to capture and optionally encode an OpenGL framebuffer. NvIFROpenGL is a private API that is only available to approved partners for use in remote graphics scenarios.