freespace2

open implementation of the Freespace 2 game engine

FreeSpace is a series of space combat simulation games developed by Volition, Inc. and published by Interplay Entertainment. The games take place in the 24th century. Mankind, referred to as Terrans, has developed means for space traveling, further fueled by the discovery of subspace which makes interstellar travel not only possible but also fast and easy. As a result the Terrans have expanded their territory, eventually encountering another bipedal, sentient species; the Vasudans. However, due to cultural differences and difficulties in communicating with each other, the Galactic Terran Alliance (GTA) and the Parliamentary Vasudan Empire (PVE) end up fighting a war that lasts for 14 years.

frobtads

Text mode interpreter for TADS version 2 and 3 game files

TADS is the Text Adventure Development System, a set of tools for writing and playing text-based adventure games. You interface with these games by entering commands in English, and the game responds with a textual description of the result.

gdc-7-powerpc64le-linux-gnu

GNU D compiler (version 2)

libopendbx1-sqlite3

SQLite3 backend for OpenDBX

OpenDBX provides a simple and lightweight API for interfacing native relational database APIs in a consistent way. By using the OpenDBX API you don't have to adapt your program to the different database APIs by yourself.

libopendbx1-sybase

Sybase ctlib backend for OpenDBX

OpenDBX provides a simple and lightweight API for interfacing native relational database APIs in a consistent way. By using the OpenDBX API you don't have to adapt your program to the different database APIs by yourself.

libosl1v5

library for Shogi playing programs

OpenShogiLib (OSL) provides following features of Shogi playing programs, especially for Shogi programming study. Shogi is a Japanese two-player board game like Chess. 1. Board: reading/writing records, generating legal moves etc. 2. Evaluation function: piece values and a lot of features 3. Hash table: hashing boards etc. 4. Checkmate search: concurrent df-pn+ etc. 5. Search framework: full-depth search, realization probability etc. 6. Move category: mate, illegal moves etc. 7. Opening book 8. Gaming: search time control etc.