freespace2
open implementation of the Freespace 2 game engine
FreeSpace is a series of space combat simulation games developed
by Volition, Inc. and published by Interplay Entertainment.
The games take place in the 24th century. Mankind, referred to as
Terrans, has developed means for space traveling, further fueled
by the discovery of subspace which makes interstellar travel not
only possible but also fast and easy. As a result the Terrans have
expanded their territory, eventually encountering another bipedal,
sentient species; the Vasudans. However, due to cultural differences
and difficulties in communicating with each other, the Galactic Terran
Alliance (GTA) and the Parliamentary Vasudan Empire (PVE) end up fighting
a war that lasts for 14 years.
frobtads
Text mode interpreter for TADS version 2 and 3 game files
TADS is the Text Adventure Development System, a set of tools for writing
and playing text-based adventure games. You interface with these games by
entering commands in English, and the game responds with a textual
description of the result.
gdc-7-powerpc64le-linux-gnu
GNU D compiler (version 2)
libopendbx1-sqlite3
SQLite3 backend for OpenDBX
OpenDBX provides a simple and lightweight API for interfacing native
relational database APIs in a consistent way. By using the OpenDBX API you
don't have to adapt your program to the different database APIs by yourself.
libopendbx1-sybase
Sybase ctlib backend for OpenDBX
OpenDBX provides a simple and lightweight API for interfacing native
relational database APIs in a consistent way. By using the OpenDBX API you
don't have to adapt your program to the different database APIs by yourself.
libosl1v5
library for Shogi playing programs
OpenShogiLib (OSL) provides following features of Shogi playing programs,
especially for Shogi programming study. Shogi is a Japanese two-player board
game like Chess.
1. Board: reading/writing records, generating legal moves etc.
2. Evaluation function: piece values and a lot of features
3. Hash table: hashing boards etc.
4. Checkmate search: concurrent df-pn+ etc.
5. Search framework: full-depth search, realization probability etc.
6. Move category: mate, illegal moves etc.
7. Opening book
8. Gaming: search time control etc.