gobjc++-14-mipsisa32r6-linux-gnu
GNU Objective-C++ compiler for the mipsisa32r6-linux-gnu architecture
This is the GNU Objective-C++ compiler for the mipsisa32r6-linux-gnu architecture,
which compiles Objective-C++ on platforms supported by the gcc compiler.
It uses the gcc backend to generate optimized code.
libmumps-64pord-5.6
Direct linear systems solver (64 bit) - parallel shared libraries
MUMPS implements a direct solver for large sparse linear systems, with a
particular focus on symmetric positive definite matrices. It can
operate on distributed matrices e.g. over a cluster. It has Fortran and
C interfaces, and can interface with ordering tools such as Scotch.
libssl3
Secure Sockets Layer toolkit - shared libraries
This package is part of the OpenSSL project's implementation of the SSL
and TLS cryptographic protocols for secure communication over the
Internet.
libmirplatform26
Mir Display Server - platform library
Mir is a display server running on Linux systems, with a focus on efficiency,
robust operation and a well-defined driver model.
kclock
Clock for KDE Plasma Mobile
A universal clock application for desktop and mobile. It contains alarm,
timer, stopwatch and timezone functionalities. Alarms and timers are able to
wake the device from suspend on Plasma.
libbox2d2
2D physics engine
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing.