libcassandra-client-perl

Perl library for accessing Cassandra using its binary network protocol

Cassandra::Client is a Perl library giving its users access to the Cassandra database, through the native protocol. Both synchronous and asynchronous querying is supported, through various common calling styles.
Atari ST monochrome system font

fonts-atarist

Atari ST monochrome system font

This is a rebranding of the high-resolution system font originally featured on the Atari ST home computer. It is a monospaced bitmap font available in a single size of 8x16 pixels.

libpoppler-cpp0t64

PDF rendering library (CPP shared library)

Poppler is a PDF rendering library based on Xpdf PDF viewer.

libpoconet80t64

C++ Portable Components (POCO) Network library

The POCO C++ Libraries are a collection of open source C++ class libraries that simplify and accelerate the development of network-centric, portable applications in C++. The libraries integrate perfectly with the C++ Standard Library and fill many of the functional gaps left open by it.

terraform-config-inspect

helper CLI tool for shallow inspection of Terraform configurations

terraform-config-inspect is a helper library and CLI tool for extracting high-level metadata about Terraform modules from their source code. It processes only a subset of the information Terraform itself would process, and in return it's able to be broadly compatible with modules written for many different versions of Terraform.

libhalide16-0

fast, portable computation on images and tensors

Halide is a programming language designed to make it easier to write high-performance image and array processing code on modern machines. Halide currently targets: * CPU architectures: X86, ARM, MIPS, Hexagon, PowerPC, RISC-V * Operating systems: Linux, Windows, macOS, Android, iOS, Qualcomm QuRT * GPU Compute APIs: CUDA, OpenCL, OpenGL Compute Shaders, Apple Metal, Microsoft Direct X 12 Rather than being a standalone programming language, Halide is embedded in C++. This means you write C++ code that builds an in-memory representation of a Halide pipeline using Halide's C++ API. You can then compile this representation to an object file, or JIT-compile it and run it in the same process.