lxqt-sudo
Graphical Qt frontend for plain sudo
lxqt-sudo is a graphical Qt frontend for plain sudo(8) (for requesting
optional password in GUI fashion). When invoked it simply spawns child sudo
process with requested command (and arguments). If sudo requests user's
password, the GUI password dialog is shown and (after submit) the password is
provided to sudo.
certbot
automatically configure HTTPS using Let's Encrypt
The objective of Certbot, Let's Encrypt, and the ACME (Automated
Certificate Management Environment) protocol is to make it possible
to set up an HTTPS server and have it automatically obtain a
browser-trusted certificate, without any human intervention. This is
accomplished by running a certificate management agent on the web
server.
links
Web browser running in text mode
Links is a text mode WWW browser, similar to Lynx. It displays tables,
frames, downloads on background, uses HTTP/1.1 keepalive connections.
fonts-liberation
Fonts with the same metrics as Times, Arial and Courier (v2)
The Liberation font family is a set of serif, sans-serif and
monospaced fonts with exactly the same metrics as the non-free
Microsoft fonts Times New Roman, Arial and Courier New.
nethack-qt
dungeon crawl game - Qt interface
NetHack is a wonderfully silly, yet quite addictive, Dungeons &
Dragons-style adventure game. You play a character from one of many
classes (such as wizard, ranger, or tourist), fighting your way down to
retrieve the Amulet of Yendor (try saying THAT one backwards!) for your
god. On the way, you might encounter a quantum mechanic or two, or
perhaps King Arthur, or - if you're REALLY lucky - the Ravenous
Bugblatter Beast of Traal.
hedgewars
Funny turn-based artillery game, featuring fighting hedgehogs!
Each player controls a team of several hedgehogs. During the
course of the game, players take turns with one of their
hedgehogs. They then use whatever tools and weapons are
available to attack and kill the opponents' hedgehogs, thereby
winning the game. Hedgehogs may move around the terrain in a
variety of ways, normally by walking and jumping but also by
using particular tools such as the "Rope" or "Parachute", to
move to otherwise inaccessible areas. Each turn is time-limited
to ensure that players do not hold up the game with excessive
thinking or moving.