cdogs-sdl

classic overhead run-and-gun game

C-Dogs SDL is an overhead shoot-em-up which lets players work alone and cooperatively during missions or fight against each other in the "dogfight" deathmatch mode.

libangelscript-addon2.35.1t64

game-oriented interpreted compiled scripting language (addon)

AngelScript features static typing, object handles (similar to C++ pointers but garbage collected via reference counting), object- orientation, single inheritance, multiple inheritance with interfaces. Allows operators to be registered and overloaded. AngelScript can be used with any C++ IDE, such as Netbeans, Geany, and Eclipse.

libangelscript2.35.1t64

game-oriented interpreted compiled scripting language

AngelScript features static typing, object handles (similar to C++ pointers but garbage collected via reference counting), object- orientation, single inheritance, multiple inheritance with interfaces. Allows operators to be registered and overloaded. AngelScript can be used with any C++ IDE, such as Netbeans, Geany, and Eclipse.

dsda-doom

Doom source port with a focus on demo recording and speedrunning

This is a fork of prboom+ with many new features, including:

davegnukem-datasrc

Data source files for davegnukem

This package contains the data source files used to create the graphics for the Dave Gnukem video game.

libbox2d2

2D physics engine

2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.