cdogs-sdl
classic overhead run-and-gun game
C-Dogs SDL is an overhead shoot-em-up which lets players work alone and
cooperatively during missions or fight against each other in the
"dogfight" deathmatch mode.
libangelscript-addon2.35.1t64
game-oriented interpreted compiled scripting language (addon)
AngelScript features static typing, object handles (similar to C++ pointers but
garbage collected via reference counting), object- orientation, single
inheritance, multiple inheritance with interfaces. Allows operators to be
registered and overloaded. AngelScript can be used with any C++ IDE, such as
Netbeans, Geany, and Eclipse.
libangelscript2.35.1t64
game-oriented interpreted compiled scripting language
AngelScript features static typing, object handles (similar to C++ pointers but
garbage collected via reference counting), object- orientation, single
inheritance, multiple inheritance with interfaces. Allows operators to be
registered and overloaded. AngelScript can be used with any C++ IDE, such as
Netbeans, Geany, and Eclipse.
dsda-doom
Doom source port with a focus on demo recording and speedrunning
This is a fork of prboom+ with many new features, including:
davegnukem-datasrc
Data source files for davegnukem
This package contains the data source files used to create the graphics for
the Dave Gnukem video game.
libbox2d2
2D physics engine
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing.