libjogl2-java

Java bindings for OpenGL API

The JOGL project hosts the development version of the Java Bindings for OpenGL (JSR-231), and is designed to provide hardware-supported 3D graphics to applications written in Java. JOGL is not the official reference implementation of the JSR, but an evolving workspace; snapshots are taken from this workspace which become the official reference implementations of the JSR.

heroes-sound-effects

Optional sound files for heroes

Heroes is similar to the "Tron" and "Nibbles" games of yore, but includes many graphical improvements and new game features. In it, you must maneuver a small vehicle around a world and collect powerups while avoiding obstacles, your opponents' trails, and even your own trail.

fs-uae-netplay-server

Netplay server for FS-UAE online play

FS-UAE is a cross-platform Amiga emulator based on updated emulation code from WinUAE. FS-UAE uses SDL for input, OpenAL for audio and OpenGL for graphics.

xpilot-extra

Maps, utilities and configs for XPilot

XPilot is a multi-player tactical manoeuvring game for X. Each player controls their own fighter equipped with a variety of weapons and power-ups. Players compete as teams or as individuals; the object of the game is to score points by blasting the opposition, stealing their treasure or by racing round a circuit. WARNING: This game is very addictive.

glbsp

nodes builder for Doom-style games; has support for OpenGL

glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.

gcompris-sound-ru

Russian sound files for GCompris

GCompris is a collection of educational games for small children.