libjogl2-java
Java bindings for OpenGL API
The JOGL project hosts the development version of the Java Bindings for
OpenGL (JSR-231), and is designed to provide hardware-supported 3D graphics
to applications written in Java. JOGL is not the official reference
implementation of the JSR, but an evolving workspace; snapshots are taken
from this workspace which become the official reference implementations of
the JSR.
heroes-sound-effects
Optional sound files for heroes
Heroes is similar to the "Tron" and "Nibbles" games of yore, but includes
many graphical improvements and new game features. In it, you must maneuver
a small vehicle around a world and collect powerups while avoiding obstacles,
your opponents' trails, and even your own trail.
fs-uae-netplay-server
Netplay server for FS-UAE online play
FS-UAE is a cross-platform Amiga emulator based on updated emulation code
from WinUAE. FS-UAE uses SDL for input, OpenAL for audio and OpenGL
for graphics.
xpilot-extra
Maps, utilities and configs for XPilot
XPilot is a multi-player tactical manoeuvring game for X. Each
player controls their own fighter equipped with a variety of weapons
and power-ups. Players compete as teams or as individuals; the
object of the game is to score points by blasting the opposition,
stealing their treasure or by racing round a circuit.
WARNING: This game is very addictive.
glbsp
nodes builder for Doom-style games; has support for OpenGL
glBSP is a node builder specially designed to be used with OpenGL ports of
the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification,
which means it adds some new special nodes to a WAD file that makes it very
easy (and fast!) for an OpenGL DOOM engine to compute the polygons needed
for drawing the levels.
gcompris-sound-ru
Russian sound files for GCompris
GCompris is a collection of educational games for small children.