openscenegraph-examples
3D scene graph, examples (sources)
A portable, high level graphics toolkit for the development of high performance
graphics applications such as flight simulators, games, virtual reality or
scientific visualization. Providing an object orientated framework on top of
OpenGL, it frees the developer from implementing and optimizing low level
graphics calls, and provide many additional utilities for rapid development of
graphics applications.
colobot-common-textures
educational programming strategy game - textures
Colobot (Colonize with Bots) is an educational game aiming to teach
programming through entertainment. You are playing as an astronaut on a
journey with robot helpers to find a planet for colonization. It features 3D
real-time graphics and a C++ and Java-like, object-oriented language, CBOT,
which can be used to program the robots available in the game.
liballegro4.4
portable library for cross-platform game and multimedia development
Allegro is a cross-platform library mainly aimed at video game and multimedia
programming. It handles common, low-level tasks such as creating windows,
accepting user input, loading data, drawing images, playing sounds, etc. and
generally abstracting away the underlying platform.
libretro-desmume
Libretro wrapper for DeSmuME
This wrapper makes DeSmuME core API compatible with libretro, thus allowing its
use with libretro frontends, such as RetroArch.
infon-server
Program bugs to compete for food and survival - Server
Infon is a game which simulates the live of simple bugs who eat,
propagate, eat each other and evolve. The players can not control
the bugs directly but write their “intelligence” in the simple
script language lua and upload it to the game using a plain telnet
connection. The code can then be modified even while the game
is running.
junior-games-sim
Debian Jr. Simulation Games
Simulation games tend to be rather complex, so they are recommended
for older children, and even then some help from someone older may be
needed.