mlbstreamer

Interface to the MLB.TV media offering

A collection of tools to stream and record baseball games from MLB.TV. While the main streaming content is mostly for paid MLB.TV subscribers only, there are a significant number of features and views available to non-subscribers as well including one free game each day.

libtiled1

library for general purpose tile map editor

Tiled is a general purpose tile map editor. It's built to be easy to use, yet capable of catering to a host of varying game engines, whether your game is an RPG, platformer or Breakout clone. Tiled supports plugins to read and write map formats, in addition to its map format, to support map formats in use by engines.

gamemode

Optimise Linux system performance on demand

GameMode is a daemon/lib combo for Linux that allows games to request a set of optimisations be temporarily applied to the host OS.

python3-pyglet

cross-platform windowing and multimedia library (Python 3)

This library provides an object-oriented programming interface for developing games and other visually-rich applications with Python. pyglet has virtually no external dependencies. For most applications and game requirements, pyglet needs nothing else besides Python, simplifying distribution and installation. It also handles multiple windows and fully aware of multi-monitor setups.

cegui-mk2-0.8.7

Crazy Eddie's GUI (executables)

CEGUI is a free library providing windowing and widgets for graphics APIs and engines where such functionality is not natively available or is severely lacking. The library is written in C++, is object oriented, and is primarily targeted at games developers who should be spending their time creating great games, not building GUI sub-systems

fonts-cegui

Crazy Eddie's GUI (fonts)

CEGUI is a free library providing windowing and widgets for graphics APIs and engines where such functionality is not natively available or is severely lacking. The library is written in C++, is object oriented, and is primarily targeted at games developers who should be spending their time creating great games, not building GUI sub-systems