liberis-1.3-21
WorldForge client entity library
Eris is designed to simplify client development (and avoid repeating the
same work several times), by providing a common system to deal with the
back end tasks. Notably, Eris encapsulates most of the work in getting
Atlas entities available on your client, logging into a server, and
managing updates from the server. Thus it can be considered as a session
layer above Atlas, providing persistent (for the session) objects as
opposed to Atlas ones (which are transient). It handles the client-side
implementation of the meta-server protocol, and querying game servers;
out-of-game (OOG) operations (via the Lobby and Rooms), and most
important in-game (IG) operations such as entity creation, movement and
updates.
libgrapple-dev
a network layer designed for games (development files)
libbulletsoftbody2.83.6
professional 3D Game Multiphysics Library -- soft body
libbulletworldimporter2.83.7
professional 3D Game Multiphysics Library -- world importer
libmmpong0.9
massively multiplayer pong game library (shared libraries)
libbullet-extras2.87
professional 3D Game Multiphysics Library -- extra libraries