liberis-1.3-21

WorldForge client entity library

Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates.

libgrapple-dev

a network layer designed for games (development files)

libbulletsoftbody2.83.6

professional 3D Game Multiphysics Library -- soft body

libbulletworldimporter2.83.7

professional 3D Game Multiphysics Library -- world importer

libmmpong0.9

massively multiplayer pong game library (shared libraries)

libbullet-extras2.87

professional 3D Game Multiphysics Library -- extra libraries