libnvidia-tesla-460-cfg1
NVIDIA binary OpenGL/GLX configuration library (Tesla 460 version)
The NVIDIA binary driver provides optimized hardware acceleration of
OpenGL/GLX/EGL/GLES applications via a direct-rendering X Server
for graphics cards using NVIDIA chip sets.
librobottestingframework-lua2
Robot Testing Framework - RTF_lua library
It is a generic and multi-platform testing framework for the test
driven development (TDD) which is initially designed for the robotic
systems.
However, it can be used for any TDD system. The framework provides
functionalities for developing and running unit tests in a language and
middleware independent manner. The test cases are developed as
independent plug-ins (i.e., using scripting languages or built as
dynamically loadable libraries) to be loaded and executed by an
automated test runner.
Moreover, a fixture manager prepares the setup (e.g., running robot
interfaces, simulator) and actively monitors that all the requirements
for running the tests are satisfied during the execution of the tests.
These functionalities along with other facilities such as the test
result collector, result formatter and remote interface allow for rapid
development of test units to cover different levels of system testing.
libnvidia-tesla-460-rtcore
NVIDIA binary Vulkan ray tracing (rtcore) library (Tesla 460 version)
Vulkan is a multivendor open standard by the Khronos Group for 3D graphics.
libnvidia-tesla-460-encode1
NVENC Video Encoding runtime library (Tesla 460 version)
The NVENC Video Encoding library provides an interface to video encoder
hardware on supported NVIDIA GPUs.
libnvidia-tesla-460-allocator1
NVIDIA allocator runtime library (Tesla 460 version)
The NVIDIA binary driver provides optimized hardware acceleration of
OpenGL/GLX/EGL/GLES applications via a direct-rendering X Server
for graphics cards using NVIDIA chip sets.
libglx-nvidia-tesla-460-0
NVIDIA binary GLX library (Tesla 460 version)
GLX ("OpenGL Extension to the X Window System") provides an interface between
OpenGL and the X Window System as well as extensions to OpenGL itself.