libnvidia-tesla-460-cfg1

NVIDIA binary OpenGL/GLX configuration library (Tesla 460 version)

The NVIDIA binary driver provides optimized hardware acceleration of OpenGL/GLX/EGL/GLES applications via a direct-rendering X Server for graphics cards using NVIDIA chip sets.

librobottestingframework-lua2

Robot Testing Framework - RTF_lua library

It is a generic and multi-platform testing framework for the test driven development (TDD) which is initially designed for the robotic systems. However, it can be used for any TDD system. The framework provides functionalities for developing and running unit tests in a language and middleware independent manner. The test cases are developed as independent plug-ins (i.e., using scripting languages or built as dynamically loadable libraries) to be loaded and executed by an automated test runner. Moreover, a fixture manager prepares the setup (e.g., running robot interfaces, simulator) and actively monitors that all the requirements for running the tests are satisfied during the execution of the tests. These functionalities along with other facilities such as the test result collector, result formatter and remote interface allow for rapid development of test units to cover different levels of system testing.

libnvidia-tesla-460-rtcore

NVIDIA binary Vulkan ray tracing (rtcore) library (Tesla 460 version)

Vulkan is a multivendor open standard by the Khronos Group for 3D graphics.

libnvidia-tesla-460-encode1

NVENC Video Encoding runtime library (Tesla 460 version)

The NVENC Video Encoding library provides an interface to video encoder hardware on supported NVIDIA GPUs.

libnvidia-tesla-460-allocator1

NVIDIA allocator runtime library (Tesla 460 version)

The NVIDIA binary driver provides optimized hardware acceleration of OpenGL/GLX/EGL/GLES applications via a direct-rendering X Server for graphics cards using NVIDIA chip sets.

libglx-nvidia-tesla-460-0

NVIDIA binary GLX library (Tesla 460 version)

GLX ("OpenGL Extension to the X Window System") provides an interface between OpenGL and the X Window System as well as extensions to OpenGL itself.