libtest-snapshot-perl

Perl test module for testing against data stored in files

Test::Snapshot implements a function to automate tests against pre known data, providing a nice interface for updating the expected test data when it changes.

libcassandra-client-perl

Perl library for accessing Cassandra using its binary network protocol

Cassandra::Client is a Perl library giving its users access to the Cassandra database, through the native protocol. Both synchronous and asynchronous querying is supported, through various common calling styles.

libpoppler-cpp0t64

PDF rendering library (CPP shared library)

Poppler is a PDF rendering library based on Xpdf PDF viewer.

libpoconet80t64

C++ Portable Components (POCO) Network library

The POCO C++ Libraries are a collection of open source C++ class libraries that simplify and accelerate the development of network-centric, portable applications in C++. The libraries integrate perfectly with the C++ Standard Library and fill many of the functional gaps left open by it.

terraform-config-inspect

helper CLI tool for shallow inspection of Terraform configurations

terraform-config-inspect is a helper library and CLI tool for extracting high-level metadata about Terraform modules from their source code. It processes only a subset of the information Terraform itself would process, and in return it's able to be broadly compatible with modules written for many different versions of Terraform.

libhalide16-0

fast, portable computation on images and tensors

Halide is a programming language designed to make it easier to write high-performance image and array processing code on modern machines. Halide currently targets: * CPU architectures: X86, ARM, MIPS, Hexagon, PowerPC, RISC-V * Operating systems: Linux, Windows, macOS, Android, iOS, Qualcomm QuRT * GPU Compute APIs: CUDA, OpenCL, OpenGL Compute Shaders, Apple Metal, Microsoft Direct X 12 Rather than being a standalone programming language, Halide is embedded in C++. This means you write C++ code that builds an in-memory representation of a Halide pipeline using Halide's C++ API. You can then compile this representation to an object file, or JIT-compile it and run it in the same process.