librte-crypto-caam-jr23
Data Plane Development Kit (librte-crypto-caam-jr runtime library)
DPDK is a set of libraries for fast packet processing. Applications run
in user-space and communicate directly with dedicated network interfaces.
zsh-autosuggestions
Fish-like fast/unobtrusive autosuggestions for zsh
As you type commands, you will see a completion offered after the cursor
in a muted gray color. If you press the right-arrow key or End with the
cursor at the end of the buffer, it will accept the suggestion, replacing
the contents of the command line buffer with the suggestion. If you invoke
the forward-word widget, it will partially accept the suggestion up to the
point that the cursor moves to.
libgpiod2
C library for interacting with Linux GPIO device - shared libraries
libgpiod encapsulates the ioctl calls and data structures
behind a straightforward API. This new character device
interface guarantees all allocated resources are freed after
closing the device file descriptor and adds several new
features that are not present in the obsolete sysfs interface
(like event polling, setting/reading multiple values at once or
open-source and open-drain GPIOs).
eso-midas
European Southern Observatory Munich Image Data Analysis System
The ESO-MIDAS system provides general tools for image processing and data
reduction with emphasis on astronomical applications including imaging and
special reduction packages for ESO instrumentation at La Silla and the VLT at
Paranal. In addition it contains applications packages for stellar and
surface photometry, image sharpening and decomposition, statistics and
various others.
darkradiant
Level design toolchain for DOOM3 and The Dark Mod
DarkRadiant is a 3D map and level editor for games based on the idtech4
engines. The software is based on GtkRadiant and focuses on the games DOOM3 and
The Dark Mod. Other games based on the same engine, like Quake 4, might be
editable too, but are not explicitly supported.
node-jss-plugin-global
Global styles for node-jss
JSS is an authoring tool for CSS which allows you to use JavaScript to
describe styles in a declarative, conflict-free and reusable way. It can
compile in the browser, server-side or at build time in Node.