libchdr0

standalone library for reading MAME CHDv1-v5 formats

The code is based off of MAME's old C codebase which read up to CHDv4 with OS-dependent features removed, and CHDv5 support backported from MAME's current C++ codebase.

libdiscord-rpc3

Library for integrating Discord features

This is a library for interfacing your game with a locally running Discord desktop client. It allows applications to send updates about in-game activity to a user's profile.

libcegui-mk2-0.8.7t64

Crazy Eddie's GUI (libraries)

CEGUI is a free library providing windowing and widgets for graphics APIs and engines where such functionality is not natively available or is severely lacking. The library is written in C++, is object oriented, and is primarily targeted at games developers who should be spending their time creating great games, not building GUI sub-systems
External Map Generator for C-Evo

c-evo-map-gen

External Map Generator for C-Evo

Generates more varied maps than the in-game generator. It gives greater control than the existing map generator within the game, and allows much faster generation of novel or extreme worlds than using the map editor.

libkmahjongg6

shared library for kmahjongg and kshisen

This package contains a shared library used by the KDE games kmahjongg and kshisen.

castle-model-viewer

VRML / X3D browser, and a viewer for other 3D model formats

Castle Model Viewer (CMV) is a viewer for many 3D model formats: - X3D - VRML (1.0 and 2.0, aka VRML 97) - Collada - OpenInventor - 3DS - MD3 - Wavefront OBJ - Videoscape GEO - KAnim (Castle Game Engine animations)