libchdr0
standalone library for reading MAME CHDv1-v5 formats
The code is based off of MAME's old C codebase which read up to CHDv4
with OS-dependent features removed, and CHDv5 support backported from
MAME's current C++ codebase.
libdiscord-rpc3
Library for integrating Discord features
This is a library for interfacing your game with a locally running Discord
desktop client. It allows applications to send updates about in-game
activity to a user's profile.
libcegui-mk2-0.8.7t64
Crazy Eddie's GUI (libraries)
CEGUI is a free library providing windowing and widgets for graphics
APIs and engines where such functionality is not natively available
or is severely lacking. The library is written in C++, is object
oriented, and is primarily targeted at games developers who should be
spending their time creating great games, not building GUI sub-systems
c-evo-map-gen
External Map Generator for C-Evo
Generates more varied maps than the in-game generator.
It gives greater control than the existing map generator within the game,
and allows much faster generation of
novel or extreme worlds than using the map editor.
libkmahjongg6
shared library for kmahjongg and kshisen
This package contains a shared library used by the KDE games kmahjongg and
kshisen.
castle-model-viewer
VRML / X3D browser, and a viewer for other 3D model formats
Castle Model Viewer (CMV) is a viewer for many 3D model formats:
- X3D
- VRML (1.0 and 2.0, aka VRML 97)
- Collada
- OpenInventor
- 3DS
- MD3
- Wavefront OBJ
- Videoscape GEO
- KAnim (Castle Game Engine animations)