Black Box puzzle game

kblackbox

Black Box puzzle game

KBlackBox is a game of hide and seek played on an grid of boxes, where the player shoots rays into the grid to deduce the positions of hidden objects.

wolf4sdl

SDL-Port of Wolfenstein 3-D and Spear of Destiny

Maybe it was the fact that people got to blow away Nazis. Maybe it was the sheer challenge of it all. For whatever reason, Wolfenstein 3-D and Spear of Destiny, pioneered the first-person shooter genre and brought its legendary creators, id Software, worldwide notoriety and numerous awards. In fact, The Computer Gaming World Hall of Fame recognized Wolfenstein 3D as helping to shape the overall direction of the computer gaming industry.
I Have No Tomatoes - tomato smashing game

tomatoes

I Have No Tomatoes - tomato smashing game

I Have No Tomatoes is an extreme leisure time activity idea of which culminates in the following question: How many tomatoes can you smash in ten short minutes? If you have the time to spare, this game has the vegetables just waiting to be eliminated!
MD5 Animation Viewer

darkradiant

Level design toolchain for DOOM3 and The Dark Mod

DarkRadiant is a 3D map and level editor for games based on the idtech4 engines. The software is based on GtkRadiant and focuses on the games DOOM3 and The Dark Mod. Other games based on the same engine, like Quake 4, might be editable too, but are not explicitly supported.
2d dogfight game in the tradition of 'Biplanes' and 'BIP'

airstrike

2d dogfight game in the tradition of 'Biplanes' and 'BIP'

Airstrike is a 2d dogfight game in the tradition of the Intellivision and Amiga games 'Biplanes' and 'BIP'. It features a robust physics engine and several other extensions of the original games. Playable by 1 or 2 persons.
Koules Section 1

koules

abstract space action game

Koules is a fast action arcade-style game. This version is compiled for X11. It has cool 256 color graphics, a multiplayer mode for up to 5 players, full sound and, of course, network support. Koules is an original idea. The first version of Koules was developed from scratch by Jan Hubicka in July 1995.