msc-generator
Draws signalling charts from textual description
Msc-generator is a program that parses textual Message Sequence
Chart descriptions and produces graphical output in a variety of file formats.
prctl
Process control operations
prctl is a tool to query and modify process behavior. Supported process
behavior is handling of unaligned memory access, handling of floating
point software assist faults and machine check memory corruption kill
policy. Some of this functionality is supported by the kernel only on
a subset of architectures.
ntopng
High-Speed Web-based Traffic Analysis and Flow Collection Tool
ntopng is the next generation version of the original ntop, a network
traffic probe that shows the network usage, similar to what the popular
top Unix command does. ntop is based on libpcap and it has been written
in a portable way in order to virtually run on every Unix platform,
MacOSX and on Win32 as well.
samba-testsuite
test suite from Samba
Samba is an implementation of the SMB/CIFS protocol for Unix systems,
providing support for cross-platform file sharing with Microsoft Windows, OS X,
and other Unix systems. Samba can also function as a domain controller
or member server in Active Directory or NT4-style domains.
mpd
Music Player Daemon
Music Player Daemon (MPD) is a server that allows remote access for
playing audio files (Ogg-Vorbis, FLAC, MP3, Wave, and AIFF), streams
(Ogg-Vorbis, MP3) and managing playlists. Gapless playback, buffered
output, and crossfading support is also included. The design focus is
on integrating a computer into a stereo system that provides control
for music playback over a TCP/IP network. The goals are to be easy to
install and use, to have minimal resource requirements (it has been
reported to run fine on a Pentium 75), and to remain stable and
flexible.
blinken
KDE version of the Simon electronic memory game
Blinken is based on an electronic game released in 1978, which
challenges players to remember sequences of increasing length. On
the face of the device, there are 4 different color buttons, each
with its own distinctive sound. These buttons light up randomly,
creating the sequence that the player must then recall. If the
player is successful in remembering the sequence of lights in the
correct order, they advance to the next stage, where an identical
sequence with one extra step is presented.