heroes-sound-tracks

Optional sound files for heroes

Heroes is similar to the "Tron" and "Nibbles" games of yore, but includes many graphical improvements and new game features. In it, you must maneuver a small vehicle around a world and collect powerups while avoiding obstacles, your opponents' trails, and even your own trail.

libsvgsalamander-java

SVG engine for Java

SVG Salamander is an SVG engine for Java that's designed to be small, fast, and allow programmers to use it with a minimum of fuss.

libsidplay1v5

SID (MOS 6581) emulation library

This is a (shared) library that implements the emulation of the C64's SID chip (MOS 6581) and CPU (6510). It is used by several "player" applications, e.g. sidplay, which make it possible to listen to *really* a lot (13.600+) of tunes, known from old and new C64 programs (as well as Amiga compositions). Find most of the available musics from your favourite games or demos and more in the High Voltage SID Collection (HVSC). For downloads and information about the volunteers, who maintain the collection, look at the HVSC homepage http://www.hvsc.c64.org.

libkf5kdegames7

shared library for KDE games

This package contains a shared library used by KDE games.

xpilot-ng-client-x11

Client for XPilot NG

XPilot is a multi-player tactical manoeuvring game for X. Each player controls their own fighter equipped with a variety of weapons and power-ups. Players compete as teams or as individuals; the object of the game is to score points by blasting the opposition, stealing their treasure or by racing round a circuit. WARNING: This game is very addictive.

libjogl2-jni

Java bindings for OpenGL API (JNI lib)

The JOGL project hosts the development version of the Java Bindings for OpenGL (JSR-231), and is designed to provide hardware-supported 3D graphics to applications written in Java. JOGL is not the official reference implementation of the JSR, but an evolving workspace; snapshots are taken from this workspace which become the official reference implementations of the JSR. JOGL is part of a suite of open-source technologies initiated by the Game Technology Group at Sun Microsystems.