fusiondirectory-plugin-game

Tutorial for FusionDirectory

Tutorial Game for Fusiondirectory.

libsquirrel3-0

runtime libraries for the Squirrel programming language

Squirrel is a high-level imperative, object-oriented programming language, designed to be a lightweight scripting language that fits in the size, memory bandwidth, and real-time requirements of applications like video games.

libghc-werewolf-prof

game engine for playing werewolf within a chat client; profiling libraries

A game engine for playing werewolf within a chat client. This engine is based off of the party game Mafia, also known as Werewolf.

liballegro-physfs5.2

physfs addon for the Allegro 5 library

This package provides the physfs addon for the Allegro 5 library. This addon provides an interface to the PhysicsFS library, allowing you to mount virtual file-systems (e.g., archives) and access files as if they were physically on the file-system.

liberis-1.3-21

WorldForge client entity library

Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates.

libgrapple-dev

a network layer designed for games (development files)