davegnukem
Retro-style 2D scrolling platform shooter
Dave Gnukem is an open source retro-style 2D scrolling platform shooter,
inspired by and similar to Duke Nukem 1. It currently runs on Windows, macOS,
Linux and various other platforms. It is written in C++ using SDL library and
it features an integrated level editor as well. This game is not really a
clone or remake, it is probably most akin to a parody.
libcpp-httplib0
C++ HTTP/HTTPS server and client library
cpp-httplib is a C++11 cross platform HTTP/HTTPS library, with a focus on
ease of use. This is a multi-threaded 'blocking' HTTP library. If you are
looking for a 'non-blocking' library, this is not the one that you want.
r-cran-lintr
Linter for R Code
Checks adherence to a given style, syntax errors and possible semantic issues.
Supports on the fly checking of R code edited with RStudio IDE, Emacs, Vim,
Sublime Text and Atom.
libadios2-mpi-auxiliary-2
ADIOS2 Adaptable IO system for simulations - auxiliary libraries (MPI)
The Adaptable IO System (ADIOS) provides a simple, flexible way for
scientists to describe the data in their code that may need to be
written, read, or processed outside of the running simulation. By
providing an external to the code XML file describing the various
elements, their types, and how you wish to process them this run, the
routines in the host code (either Fortran or C) can transparently
change how they process the data.
wvkbd
on-screen keyboard for wlroots that sucks less
a minimal but practically usable implementation of a wlroots on-screen
keyboard in legible C. This will only be a keyboard, not a feedback
buzzer, led blinker, or anything that requires more than what's needed
to input text quickly. The end product should be a static codebase that
can be patched to add new features.
libgphobos4-x32-cross
Phobos D standard library (runtime library)
This is the Phobos standard library that comes with the D2 compiler.